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There are a number of encoder-decoder solutions available in the market today, with Dolby’s Pro-Logic II being the most recognized. Other companies such as DTS and SRS also offer solutions for this market. However, these systems suffer to a greater or lesser degree from a variety of well documented issues, such as:

There are still significant arguments for the use of encode/decode systems:

 

The major existing format is Dolby Pro-Logic II. It has been the industry leader for 11 years, and any extra development in this area has only resulted in minor upgrades and patches, with no real evolution to the technology. As it stands, it is still incapable of fully-encompassing surround sound, and cannot reproduce precise and accurate discrete surround channels. When playing music through Dolby PL-II, existing audio cues within the stereo signal can be and often are improperly treated, and in many cases ignored by the decoder.

With online movie streaming fast becoming a reality (Netflix launching HD movie streaming in the US and Australia on XBOX360), our Internet capability is strained as it is, coping with 1080p content will be hard enough; any advantage that can be gained in bandwidth is highly desirable.

There is also a push forward for 3D television broadcast, with one full 3D broadcasting TV station being slated in Europe by the end of 2010. This increases the broadcast bandwidth requirement significantly.

A perhaps less well-recognized issue is that surround sound mixing is only as good as the person who mixes it.

If the sound requires mixing a complex environment, it doesn’t just mean putting the sounds where they belong. Other factors such as ambient noise, audio reflections and surfaces within the environment – all of these things contribute to how the human ear detects sound. In an industry where speed and efficiency is often valued as much or more than the quality, the pressure is intense on recording engineers, and these factors are easily overlooked or ignored. Use of an encode/decode capable of extracting all the original detail of the recording will help engineers significantly and improve the quality of the production and playback.

Additionally, there is a wealth of stereo and surround-matrix material from over the last century which already has the cues and hints that the human ear uses to determine the audio environment it was intended to be in.

What is needed is a system that works like the human ear, but doesn’t discriminate according to time, budget or preference. A system that is truly compatible with stereo and all recorded content currently available. Most importantly, a system that is fully circular in its surround sound, and finally, a system that minimizes the need for bandwidth.

Involve Audio is a 4/5 -> 2 -> 4/5 matrix encode and decode system, with fully circular capabilities, and precise surround sound placement that is as good, and in most cases better than discreet multi-channel audio.

The result is that a listener becomes involved with the sound environment that is being reproduced. Because the system is able to extract audio cues that engineers might miss, then the reproduction of a down-mix from discreet surround into our format and back again, actually extracts more information than was originally present in the discreet channels and does it accurately, further improving the audio experience..

Most importantly the Involve 2 channel down-mix is indistinguishable from stereo, meaning it can be used as a recorded format for to CD, DVD, broadcast on FM, television, or over the Internet, with no fear of incompatibility with current stereo equipment.

If you’re interested in the technical data, our encode/decode lab document can be downloaded HERE

For more information or to inquire about a demonstration, contact our Australian office below, or using the contact page.

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