There are a number of encoder-decoder solutions available in the market today, with
Dolby’s Pro-Logic II being the most recognized. Other companies such as DTS and SRS
also offer solutions for this market. However, these systems suffer to a greater
or lesser degree from a variety of well documented issues, such as:
- They are not capable of delivering a true circular surround sound.
- They have a preference to the front of the sound stage, arguably decreasing the audience
perception of a “surround” stage.
- All existing stere-to-surround matrix decoders have problems with audio artifacts,
pumping, breatthing, colouring and compression, rely on reverb and echo effects,
and often require a carrier signal to steer the audio.
There are still significant arguments for the use of encode/decode systems:
- With computer processing power being in abundance, the need for dedicated hardware
decoding becomes less so
- Bandwidth restrictions across the spectrum, but particularly Internet and telephony
related are almost always a factor to be considered when transmitting sound, with
or without other data such as video. Encode / decode systems can allow for significant
reduction in bandwidth demands, if done well. Arguably they haven’t so far.
The major existing format is Dolby Pro-Logic II. It has been the industry leader
for 11 years, and any extra development in this area has only resulted in minor upgrades
and patches, with no real evolution to the technology. As it stands, it is still
incapable of fully-encompassing surround sound, and cannot reproduce precise and
accurate discrete surround channels. When playing music through Dolby PL-II, existing
audio cues within the stereo signal can be and often are improperly treated, and
in many cases ignored by the decoder.
With online movie streaming fast becoming a reality (Netflix launching HD movie streaming
in the US and Australia on XBOX360), our Internet capability is strained as it is,
coping with 1080p content will be hard enough; any advantage that can be gained in
bandwidth is highly desirable.
There is also a push forward for 3D television broadcast, with one full 3D broadcasting
TV station being slated in Europe by the end of 2010. This increases the broadcast
bandwidth requirement significantly.
A perhaps less well-recognized issue is that surround sound mixing is only as good
as the person who mixes it.
If the sound requires mixing a complex environment, it doesn’t just mean putting
the sounds where they belong. Other factors such as ambient noise, audio reflections
and surfaces within the environment – all of these things contribute to how the human
ear detects sound. In an industry where speed and efficiency is often valued as much
or more than the quality, the pressure is intense on recording engineers, and these
factors are easily overlooked or ignored. Use of an encode/decode capable of extracting
all the original detail of the recording will help engineers significantly and improve
the quality of the production and playback.
Additionally, there is a wealth of stereo and surround-matrix material from over
the last century which already has the cues and hints that the human ear uses to
determine the audio environment it was intended to be in.
What is needed is a system that works like the human ear, but doesn’t discriminate
according to time, budget or preference. A system that is truly compatible with stereo
and all recorded content currently available. Most importantly, a system that is
fully circular in its surround sound, and finally, a system that minimizes the need
for bandwidth.
Involve Audio is a 4/5 -> 2 -> 4/5 matrix encode and decode system, with fully circular
capabilities, and precise surround sound placement that is as good, and in most cases
better than discreet multi-channel audio.
- It has no pumping, no surging, no smearing, no audio artefacts, no additional echo
and a flat frequency response.
- It is able to decode all known encoding matrices from Dolby, DTS, QSOUND etc, as
good or better than each system’s own decoder.
- It is able to extract surround information from existing stereo-only tracks, and
presents a very convincing surround stage with no preference to the front or back
of the setup. The transition from front to back is every bit as smooth as the transition
from left to right. The system also places instruments and voices, and sound effects,
accurately and completely; instruments aren’t smeared between two speakers or across
the room diagonally.
- Voices stay at the front of the stage where they belong, with only echo and ambiance
at the rear, unless the voices were intended to be elsewhere in the room.
- The system minimizes bandwidth requirements.
- The system is also capable of delivering true 3D sound (See Involve 3D Technology)
The result is that a listener becomes involved with the sound environment that is
being reproduced. Because the system is able to extract audio cues that engineers
might miss, then the reproduction of a down-mix from discreet surround into our format
and back again, actually extracts more information than was originally present in
the discreet channels and does it accurately, further improving the audio experience..
Most importantly the Involve 2 channel down-mix is indistinguishable from stereo,
meaning it can be used as a recorded format for to CD, DVD, broadcast on FM, television,
or over the Internet, with no fear of incompatibility with current stereo equipment.
If you’re interested in the technical data, our encode/decode lab document can be
downloaded HERE